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November 26, 2009 at 8:19 am #41155
Support
KeymasterHi
You must define SkinName firstly and set Active to True after it.
SkinManager will not be Active if skin is not defined…
How we can improve a behaviour?November 26, 2009 at 9:28 am #41158OldGrumpy
ParticipantQUOTE (Support @ Nov 26 2009, 10:19 AM) <{POST_SNAPBACK}>Hi
You must define SkinName firstly and set Active to True after it.
SkinManager will not be Active if skin is not defined…
How we can improve a behaviour?December 8, 2009 at 1:35 pm #41200Support
KeymasterQUOTE (OldGrumpy @ Nov 26 2009, 11:28 AM) <{POST_SNAPBACK}>BUT: When I set the Active:=True at runtime, my App will not show up with the skin set during design time but with the first skin in the internal list… I could imagine changing the designtime code so that the skin selection becomes disabled when Active is false. Or better: when reading the default settings at runtime, don't discard the skin name if Active is false.
I'm thinking about a better solution now and this solution will be found soon, I hope.AuthorPostsViewing 3 posts - 1 through 3 (of 3 total)- You must be logged in to reply to this topic.