procedure TDataModule1.sSkinManager1SkinChanging(Sender: TObject;
const NewSkinName: String; var AllowChanging: Boolean);
var color:TColor;
begin
sSkinManager1.ManagerState := sSkinManager1.ManagerState + [msSkinChanging];
sSkinManager1.ResetSkinData;
sSkinManager1.CommonSkinData;
sSkinManager1.ManagerState := sSkinManager1.ManagerState – [msSkinChanging];
color := clNone;
if(not IsDarkColor(sSkinManager1.GetGlobalColor)) then
begin
color:= sSkinManager1.GetHighLightColor(true);
end;
BorderIcons.BlendColor:= color;
PlayerControls.BlendColor:= color;
LargePlayerControls.BlendColor:= color;
end;