TSLabelFX is breaking my heart

Viewing 6 posts - 1 through 6 (of 6 total)
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  • #49137
    TAZ
    Participant

    I use to use them in my projects because of the excellent effects they presented, but like you have shown they are inconsistent skin to skin. So I quit using them. I do not have time to look at all 87 (current count) of them.

    #49138
    Hamilton
    Participant

    Full points for writing style 🙂

    I hadn't used these controls before and after seeing your screenshots I had to try them – and now I need to use them! I haven't used them aligned like in your demo but rather as headings and the shift makes it hard to use for even that purpose as you have to leave a huge white space around the LabelFx to cater for the various jumps that the skins make it perform. The worst offenders are Opus and Blue Glass – these move the text by a lot more than a few pixels and create a real alignment problem. The horizontal and vertical shift are both uneccessary and should both be removed IMO. Still, the labels add a really nice effect to my programs so I'm going to use them selectively in a few places anyway and wait for the fix I'm sure will be forthcoming shortly before using them in a wider context. Or in the parlance of the OP – I'll date but wait for a little self-improvement before taking things to the next level ;p

    Regards,

    Hamilton

    #49306
    Hamilton
    Participant

    This problem still exists in 8.03.

    /peace

    #49331
    Support
    Keymaster

    Hello all!

    I'll try to solve this issue very soon.

    #49382
    Hamilton
    Participant

    Fixed in 8.04 Beta, thx Serge 🙂

    #50063
    IPSteven
    Participant

    Serge,

    Sorry for the late response been buried under a couple of projects.

    Things are 100 times better, thank you for the fixes.

    …Steven

Viewing 6 posts - 1 through 6 (of 6 total)
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